Wednesday, February 19, 2014

Some Texture Painting Practice

With the help of a tutorial in Vertex i created a couple of practice textures

A tiled texture of brick wall
Texture of wooden roofing with snow

Monday, February 17, 2014

Notes concerning Concept Art

Talking Points
  • Career Paths 
    • Illustration vs. Design
    • Plan your education
  • Process
    • Plan for success
      • Inspiration
      • Research
      • Sketching and Thumbnails
  • Advice for starting out...
    • Find out what it is you really want to do ie., concept/design, storyboards, comics, animation, 3D, etc.
      • Know your "trade"; do some proper research on your chosen industry (jobs, internships, requirements & qualifications)
    • Start early. The sooner you decide what you want to do, the more time you have to train your skill
    • Take your time and slow down. Focus on learning and honing your skill
    • Fundamentals are the key to success
      • Drawing Ability
      • Understanding of Anatomy, Human Figure and Animal
      • Color Theory and Lighting
      • Perspective
      • Composition
      • Design Elements: Line, Shape, Form, Space, Texture, Color
        • Principles: Harmony, Balance, Hierarchy, Scale, Contrast, 
Recommended Readings


Sunday, February 16, 2014

Doin Art Son

Some Works in Progress

Cassandra, a character in The Millenials

Rubbles the junk vendor, a character in Gadget Punk
Desert Landscape
World Map POV concepts

Some Sketchbook stuff









Friday, February 7, 2014

Gadget Punk Character Concept

 Gadget Punk is the scrappy little robot who is the star of his own rogue-like sidescrolling adventure game!

Design inspiration came from small scraps and tools you can find around a mechanic's shop or in a toolbox.








My Early Idea Sketches